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Category: weapons

Problem of guns in medieval fantasy

I had spent time thinking about whether to introduce gunpowder weapons to my otherwise-technologically-Renaissance setting or not. This article is result of that thinking. End result is: better not, unless you have a very good way of preventing any further developments of gunpowder-based weaponry

Medieval weapons and body type

In historical fiction and fantasy, authors often make some assumptions about ideal weapons for a given body type. The idea that many subscribe to is very basic: close combat = […]